Publications

Research that grounds our work

Kids Engine is built on a decade of peer-reviewed research by our Founder & Executive Director, Dr. Rojin Vishkaie, and collaborators on how children learn, create, and connect with technology.

Why this research matters

Kids Engine is built on the idea that children learn deeply when they can make, test, build, play, iterate, and connect ideas to real tools.

This research foundation helps Kids Engine design hands-on STEAM experiences that support curiosity, confidence, creativity, problem solving, and local capacity.

  1. Paper 01

    Imagining Inclusive Digital Maker Futures with the BBC micro:bit

    T. Ball, J. Finney, S. Hodges, E. Rubegni, L. Underwood, J. Everson, R. B. Shapiro, C. Tofel-Grehl, R. Vishkaie

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  2. Paper 02

    Understanding mixed reality interactions in a children's museum exhibition

    R. Vishkaie, T. Seyed, C. T. Emmons, D. vom Lehn

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  3. Paper 03

    Take Me to Greece: Exploring intergenerational interactivity in a mixed reality children's museum exhibition

    R. Vishkaie, T. Seyed, C. T. Emmons, D. vom Lehn

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  4. Paper 04

    Interaction design inspirations from children's drawings in a mixed-reality museum exhibition

    R. Vishkaie

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  5. Paper 05

    Companion toys for children: using drawings to probe happiness

    R. Vishkaie

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  6. Paper 06

    Designing the Catbus: interactive support for early childhood emotional well-being in education

    R. S. Vishkaie

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  7. Paper 07

    VizEmo: Child communication technology for learning ambience

    R. Vishkaie

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  8. Paper 08

    HeartBit: Probing children's cognitive skills using digital technology

    R. Vishkaie

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  9. Paper 09

    Hey emotion companion, can you be my friend?

    R. Vishkaie

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  10. Paper 10

    The role of wearable technology in children's creativity

    R. Vishkaie

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  11. Paper 11

    Perceptions of digital tools and creativity in the classroom

    R. Vishkaie, K. Shively, C. W. Powell

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  12. Paper 12

    Can wearable technology improve children's creativity?

    R. Vishkaie

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  13. Paper 13

    Bubble Play: An interactive learning medium for young children

    R. S. Vishkaie, R. M. Levy

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Want to collaborate on research?

We partner with universities, museums, and educators studying children, creativity, and learning technology. Reach out to explore co-authored studies, pilot evaluations, or field research with Kids Engine programs.

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