Our mission
We're bringing real STEAM labs to children with limited access to hands-on tools
Kids Engine is a 501(c)(3) nonprofit headquartered in Bellevue, Washington. We bring human-centered STEAM workshops, in a variety of formats and backed by Kite, our learning platform, to communities with limited access, train local facilitators, and help build programs that can continue locally.
Communities differ in resources, language, technology access, and local expertise. Kids Engine is built for those differences, so hands-on learning can happen in many more places.

Dr. Rojin Vishkaie
Founder & Executive Director
The story
Where it started
Over a decade ago, founder Dr. Rojin Vishkaie ran hands-on technology workshops for K–12 learners in communities with limited access in the American Midwest, using hardware donated by a major technology company. Those workshops produced measurable learning outcomes, positive participant surveys, and peer-reviewed published research. Kids Engine builds on that model for broader use with schools, community partners, and local facilitators. Her background in human-computer interaction is why Kids Engine teaches human-centered STEAM: children design for real people and real needs, then build, test, and improve what they make.
About the founder
Dr. Rojin Vishkaie is a researcher, educator, and strategist with a Ph.D. in Computational Design and Human-Computer Interaction and 15 years of experience spanning tech, academia, nonprofits, and R&D. She is a former Assistant Professor at Arizona State University, where she designed and taught STEAM curriculum. She has led initiatives across both consumer and enterprise sectors, collaborating with cross-functional teams to translate research insights into innovative solutions. Her teaching, research, and industry experience together shape how Kids Engine designs curriculum, builds partnerships, and pursues funding.
Read the research behind Kids EngineThe model
Why Kids Engine is different
Kids Engine is more than a STEAM enrichment program. It is a portable lab and local-capacity model for communities with limited access to real hands-on tools.
Human-centered STEAM
Kids learn STEAM by designing for real people and real needs, using human-centered design principles.
Real tools, many formats
Microscopes, sensors, circuits, robotics kits, laptops, and more, in workshop formats that fit schools, libraries, community centers, and partner sites.
Donated equipment
Useful technology and lab tools donated by corporate partners get a second life in learning instead of becoming waste.
Local facilitators
Teachers, volunteers, university students, and community educators are trained and supported, so learning continues after we move on.
Kite, our learning platform
Kite by Kids Engine, our human-centered STEAM learning platform, supports every workshop with lessons, missions, the Launchpad, and tools for teachers and families.
Research-backed and measured
Built on a decade of peer-reviewed research. Every program documents participation, learning outcomes, and facilitator feedback.
Values
What we believe
We go where hands-on STEAM tools are limited
Schools, community centers, and international partner communities with limited access to hands-on STEAM tools.
Real hardware in every child's hands
Not screens, not simulations. The feel of a science fair, the structure of a lab.
Local people run the program
Trained teachers, community educators, university students, and local professionals. We invest in the community, not just the children in it.
Joy is the engine
If it isn't fun, it isn't Kids Engine.
Roadmap
How we scale, in three phases
Phase 1 • Now
Team-led launch
1–3 US locations, programs run by our team, building the evidence base and first corporate equipment partnerships.
Phase 2 • 2027–2028
Facilitator network
Pilot expansion across selected U.S. and international partner sites, with trained local facilitators running programs with Kids Engine support.
Phase 3 • 2029+
Licensed curriculum
A global partner network. Kids Engine curriculum, toolkits, facilitator training, and evaluation tools adapted with approved partner organizations worldwide.
Governance
Guided by our advisory board
Kids Engine is guided by leading educators, researchers, and scientists with expertise in STEAM education, engineering learning, computational thinking, informal learning, workforce development, and global program design.
Dr. Christine M. CunninghamChief Curriculum and Learning Officer, Museum of Science, Boston
Dr. Richard M. LevyEmeritus Professor of Planning, University of Calgary
Dr. Filippo (Fil) RandazzoCEO and Founder, Leverage Science, LLC
Dr. Thomas BallUniversity of Washington (USA) and Lancaster University (UK)
Dr. Quinn BurkeDeputy Director of Computational Thinking and Learning Pathways, Digital Promise
Dr. Meredith ThompsonProgram Manager, Workforce Development, MIT
Dr. Natalie PerezSenior Research Scientist, T-Mobile
Dr. Rolando Masís-ObandoComputational Neuroscientist, Johns Hopkins University- Want to meet the humans behind it?Contact us