Real experiments with water quality testing, chemical reactions, specimen study, microscopes, chemistry kits, and sensors.
- Pre-K through Grade 12
- Age-differentiated experiments
- All equipment provided
Kids Engine programs can run in schools, libraries, community centers, youth organizations, faith-based spaces, housing communities, and other community-based learning spaces. Programs are designed for Pre-K through Grade 12 and adapted by age, site, equipment, and facilitator capacity.
Real experiments with water quality testing, chemical reactions, specimen study, microscopes, chemistry kits, and sensors.
Build circuits, program Arduino and Raspberry Pi microcontrollers, operate robots, and explore CAD tools.
Design and build structures, machines, wearables, and simple electrical devices using construction kits, sewing machines, hand tools, and components.
Create digital art, music, animation, and design projects using drawing tablets, instruments, audio tools, and design software.
Explore measurement, patterns, data, logic, and problem solving through hands-on science, engineering, technology, and design challenges.
Kids Engine can support different formats depending on the site, age group, equipment, and facilitator capacity.
A 1 to 2 hour hands-on STEAM experience for one classroom, youth group, or community site.
A multi-session program for approximately 25 to 40 children with hands-on stations across science, technology, engineering, arts, and math.
A family-facing event hosted with a school, library, community center, youth organization, or local partner.
Training for teachers, volunteers, university students, and community educators who want to continue the program locally.
We partner with schools, community organizations, Boys & Girls Clubs, YMCAs, public libraries, and faith-based organizations. Internationally, we work with NGOs and local STEAM professionals. If you can host a program or train as a facilitator, we want to hear from you.